HoloNET Can Now Auto-Start/Shutdown Holochain Conductor
This post was originally published on the Our World blog on 7th November 2019:
We have pleasure in announcing a new version of the HoloNET Holochain Client, which can now auto start/shutdown the Holochain Conductor. This means you no longer need to manually start or shut it down making it easier to build and deploy fully self-contained apps & games in .NET & Unity. Hurray! :)
The API section for HoloNET on theGitHub pagehas been updated to reflect these latest changes. A number of parameters have been added to the HoloNETConfig struct:
For those who have not been following the blogs, HoloNET allows Holochain to connect to .NET & Unity, which Our World is written in. Holochain is the future of the internet and a quantum leap from Blockchain, a truly decentralised distributed network where the data is stored on the user's local machine as part of the agent-centric design.