As you can see there are two versions, a normal one and an embedded one. The embedded version comes with the Holochain binaries (hc.exe and holochain.exe conductors) embedded so HoloNET and Holochain can be directly integrated into any target .NET or Unity app/game/service/website with no need to worry about installing, configuring starting/shutting down the conductors, because HoloNET will do all of this for you! :)
The documentation has also been fully updated (from the previous Redux version), you can check it out here:
https://github.com/holochain-open-dev/holochain-client-csharpThere is also a Test Harness that can be used to test HoloNET:https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client.TestHarnessWe hope this will now open up the doors to the massive .NET (one of the top frameworks used in the enterprise sector) & Unity (the top games engine for smartphone apps and one of the top for consoles) ecosystems bringing loads of devs, funding & PR much needed for Holochain! :)
If you look above, you will see there as already been well over 700 downloads so this is a promising start! :)Next StepsOASIS API Integration
Next steps is for us to now finish the HoloOASIS Provider to integrate Holochain into the OASIS API.
This will allow bridging to other Blockchains, DB's etc such as Ethereum, EOS, Solana, MongoDB, SQLLite, Neo4j, ThreeFold, ActivityPub, SOLID, IPFS, etc...
We can bridge holochain to all WEB2 (dbs, clouds, etc) and WEB3 blockchains etc giving a easy migration path to holochain.